Part 3: Set Back Chimeras
The Chimeras are continuing to take shape nicely, with all but the minor details now modelled. This is a pic heavy post, but I do have a conundrum. I don't know if I should add the dozer blade permanently, leave it off permanently or magnetise it. What are your ideas?
Anyway, onto the pictures. Here is the first Chimera, with the dozer blade in place and then removed, to give you an idea of what it would/could look like.
The smoke launcher on the side of the turret is a leftover from the FW mine clearer kit and the extra armour are sections of track trimmed down. The crewman will get arms and a head, but not until after the tank has been painted.
Here you can see the smoke launcher and extra stowage on the back of the tank, as well as the standard rear door. I glued the rear door in place as there isn't much to see on the inside.
I drilled the venting holes on the heavy stubber barrel, and also the barrel end. I can't seem to get the hole's dead centre when I'm doing them, so any tips would be appreciated.
Here is the second Chimera, again with the dozer blade in place and removed. This one has received a lot more kit on it to cover up the patch work track guards.
A mix of tank accessory sprue items, Forgeworld extra stowage and some old metal pieces were used. I also had another smoke launcher, so added that to the turret to make the look more uniform.
Here you can see the extra gear loaded on the back of the tank, and the uprated comms equipment on the back of the turret.
I'm still trying to decide what to add to the blank turret panel on each tank, but this may stay empty and just have markings. Mordian 7th suggested that I should turn the autocannon muzzle around so the vents were horizontal. In doing so, I glued the muzzle on the wrong end to where I had cut it. But I think the outcome is ok.
Thanks for reading.